-
- Attribute:
- Attack
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
0%
-
- Attribute:
- HP
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
0%
-
- Attribute:
- Death to Survival
- Condition(s):
- When City Mayor for this SubCity
- Value:
-
0%
|
-
- Attribute:
- Attack
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
0%
-
- Attribute:
- HP
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
0%
-
- Attribute:
- Death to Survival
- Condition(s):
- When City Mayor for this SubCity
- Value:
-
0%
|
-
- Attribute:
- Attack
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
0%
-
- Attribute:
- HP
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
0%
-
- Attribute:
- Death to Survival
- Condition(s):
- When City Mayor for this SubCity
- Value:
-
0%
|
-
- Attribute:
- Attack
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
0%
-
- Attribute:
- HP
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
0%
-
- Attribute:
- Death to Survival
- Condition(s):
- When City Mayor for this SubCity
- Value:
-
0%
|
-
- Attribute:
- Attack
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
20%
-
- Attribute:
- HP
- Troop Type:
- Ground Troops
- Condition(s):
- Enemy
- Value:
-
20%
-
- Attribute:
- Death to Survival
- Condition(s):
- When City Mayor for this SubCity
- Value:
-
10%
|